Bugs

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[edit] Slavemaker 3.1.08

  • Если в гемплее выбрано все пункты кроме обучения и звуков, то отображение изменений правильное (округленное вниз), а если только 24часовой вариант времени - отображаются десятичными, но с ошибками при пересчете усталости(например, могут написать -1,5 вместо -25).
  • Если играть за старых богов(Old Gods), то при выборе рабыни Rei в режиме SandBox вместо тренировки просто добавят 500 монет в твою копилку и занесут это в журнал событий.
  • Часто пропадают действия в дневном списке, особенно часто это происходит при удалении - удалив одну строку действий может исчезнуть действие мастера выше по списку.

[edit] Slavemaker 3.1.05

  • If you queue up actions that cost gold, such as classes, and that gold comes from the slavemaker's gold pool, when you cancel the action the gold is given to the slave. There is no plan to fix this at this time.
  • Zodai's effects (and probably other drugs) last for two days if you take them the day before owner testing. There is no plan to fix this at this time.
  • If you have your trainee be naked for the evening, the "Striptease" action cannot be assigned. However, if you are reusing a previously established action plan, "Striptease" remains assigned and seems to execute.
  • If you train Belldandy and the demonic bra is transformed into the angelic bra, the graphic for the bra is overlaying all other images on the position of the assistant window

[edit] Slavemaker 3v1

  • Choosing the Lady in Waiting background (or possibly the nobility ability itself) causes a morning event where nobles try to take your slave unless you bribe them, to "pause" the game. There is no way to countinue other then quick loading, or closing the game and hoping you do not get that event again.
  • Naru's variant item thing is bugged and permanently subtracts the points additions of any items she's using from her maximum values. For example, I left the pony tail in twice, and with the "Cat tail" she ended up with a maximum lust of 90 (and a sensibility of 192 for some reason).
  • In the "Morning" screen keep selecting Naked during the first day of training and you can max out Temperament without any penalties. -bankenichi
  • During the Ayane escape event, I disarmed her and then won the fistfight through massive savescumming. Once I won the fistfight, it went to the screen where she "looks up at you with adoration" or such, but there were no selectable options to advance or leave the screen. Haven't reproduced, took damn near half an hour the first time. -Dicks 19:49, 22 April 2010 (UTC)
  • Ayane appears to be severely bugged. I finished off an entire game without getting her to change over to loyalty. She kept running away, but after the fight, the game stroked out. I also had quite a few times where nighttime events were happening in the daytime and such.
    • Also, during the "select where you'd like to search, lake or forest" screen, it seemed to randomize where you went. I always chose forest, but I ended up checking the lake first about half the time. -Dicks 19:51, 22 April 2010 (UTC)
  • I'm a little disappointed that despite going through several beta phases, none of the glaring grammatical errors were fixed. Okay, so I've never programmed in flash and I don't know how hard it is to go back and fix some text you may have programmed months ago, and I understand if you only have 10 people playing the beta or whatever they couldn't do a close reading of every line... I'm talking more about the introduction here. I've only played in campaign mode so far so I don't know if you get the same intro in sandbox mode but there are glaring spelling and grammatical errors starting on the very first screen. Thankfully they're not too prevalent throughout the rest of the game. Also I had something weird happen earlier today where I got second place in a contest and it said I won 700g. I know your slave gets most of that and you get a percentage (15% I think?) but instead shampoo got like 300 and I got like 150. I should've kept more careful track of amounts and I may have a save near it so I'll try to reproduce later but has anyone else seen something similar? -thestranger 21:00, 22 April 2010 (UTC). P.S. Is there a wiki/board code that posts current date/time? Sorry to ask here but I don't see a faq or anything.
  • If you follow the "zombies buy slave girl" quest to the ruins, there will be a "Next" option present during the fight with the zombies, and pressing it will trigger the next event of the day/night while still having you battle the zombies, taking damage and such, but being unable to react.
  • Version 3.04 (fixed in 3.1.05): After you finish a slave, you can get more skill points if you got a good result i.e. actually got a skillpoint to spend. At the finish screen go to the slave market (do not exit, does not work if you exit.)then save this will bring you back to the page before the finish page, this should have the system button only. Click that and then click complete and you just got the score, renown and skill point again. I've only tried this in campaign, so far it works every time. For those confused about the finish screen bit, its the one that saves with the word (after).
  • For those of us confused about the "gold cheat" (i.e. Me and others) all you have to do is click on the letter G in the word gold.
  • Removing ponygirl items via equipment screen at stables gives the "only pony girls and thier owners: you must leave" message, but no "leave" or "Next" button Idsaac 11:27, 23 May 2010 (UTC)

[edit] Version 2 15.8

  • When Orihime drinks the Nymph's Tears for the second time and afterward, it will show a blank screen. -seclife321
  • It is possible to take up a random slave, use the "gold cheat" to gain as much gold as needed, get a new slave from the slave market and only lose renown for returning the slave/"bad slave ending". The gold carries over, despite having a new slave, and any ending after switching slaves does not trigger "cheating ending". -Tenken0891
  • You can have nearly infinite actions. Just go into the planning screen and use Ctrl+F# key to save before you select all your actions for the day. This will cause the "Morning" and "Planning" buttons to appear on top of the "Leave" button. Now, you can select your actions, press the next button, and press "Planning" before the day ends to restart the day. Actions that trigger prompts (conversation) will remove the daytime buttons. -seclife321
  • Naru end at day 4 -RFC2795
  • If you receive the Cock Dildo from the lesbian before purchasing the regular V2:Dildo from the store, you will be unable to obtain any dildo in that play-through. What happens is the Cock Dildo does not go into your inventory, but the game removes the ability to buy a dildo from the store anyway; thus, one cannot buy a V2:Dildo, but one cannot obtain one any other way as the game has already registered you have received one from the lesbian. -Shynaku
  • Belldandy is supposed to be unable to be trained as a lesbian until she has decided to remain a mortal; however, training can start before choosing a path. If Belldandy has accepted the path of either the angel or demon, doing the V2:Tribadism Night Action will reset the training, causing V2:Cunnilingus and V2:Trib/Strap-on to be reset to zero. You cannot get both the lesbian and angel/demon V2:Endings, but if she accepts the path of an angel or demon and does not meet the requirements for their ending, you will get the lesbian ending alongside whatever general ending you otherwise receive. -Shynaku
  • If, while on the screen for selecting who to V2:Visit, you press b before meeting the V2:Barmaid elsewhere, you will still visit her. —Shynaku 12:21, 24 February 2010 (UTC)
  • When you achieve V2:cowgirl V2:General Ending, the ending scene is skipped and you go directly to "To get ending..." screen. It both happens on V2:Shampoo and V2:Akane. - (Anonymous) 23 March 2010
    • It seems that the ending does happen, but the scene passes too quickly without a pause so you cannot watch the scene...

[edit] Version 2 14.2

  • I experienced a bug while playing as a witch type female trainer in which the event in the slums where you meet the drug dealer showed reduced prices (in keeping with the "alchemy" advantage for the trainer type) but when I tried to buy a drug that I had enough money for, it said that I didn't have enough (presumably it checked the original price). I did not experience this at the regular shop, at least not with the energy draft, as I still bought it when I had about 115 gold (original price is 125, alchemy price somewhere in the double digits... should've left the program open :P) -thestranger
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