Dev:SDK/Slave Girl - Trainings - Ponygirl
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< Dev:SDK
SlaveMaker 3 SDK
Ponygirls
There are a series of functions and variables that control your slaves training as a ponygirl
Contents |
[edit] Core Variables
- _root.DonePonygirl
- 1 = she is a ponygirl
- 0 = not yet agreed
- Note generally use IsPonygirl() to test if your slave is a ponygirl
- _root.PonygirlAware
- awareness of ponygirls
- -1 = no ponygirls in game
- 0 = not aware
- 1 = aware
- _root.PonyCartOK
- _root.PonyBootsOK
- _root.BitGagOK
- _root.PonyTailOK
- _root.HarnessOK
- _root.BitGagWorn
- _root.HarnessWorn
- _root.PonyTailWorn
[edit]
- _root.TotalPony
- Total times she became a pontgirl (almost always 0 or 1)
- _root.WinPonygir
- Total wins for ponygirl race
- _root.TotalContestPonygirl
- total times ran a ponygirl race
- _root.DifficultyPonygirl
- Obedience needed to be a ponygirl
- _root.sPonyTrainer
- your ability to train ponygirl, 0-3
- 0 = do not know how to train them
- 1 = can train girls except those hostile to the idea. They are willing but not perfect ponygirls and can only get the ending Pony Slave
- 2 = can train girls except those hostile to the idea. They are fully submissive ponygirls and can get the ending Ponygirl
- 3 = can convince any girl to become a ponygirl and love it. They are truly the ideal ponygirl and can get the ending Perfect Ponygirl
- _root.PonygirlInterest
- The level of interest your slave has in being a ponygirl. This is the skill level of sPonyTrainer needed to start training. It is NOT saved so you must set it in Initialise() or UpdateSlave() functions and when it changes
- 0 = always will train if sPonyTrainer is 1 or more
- 1 = will train is sPonyTrainer is 1 or more
- 2 = will train is sPonyTrainer is 2 or more
- 3 = will train is sPonyTrainer is 3 or more
- Special case
- 4 = will never train. Preferably do not use this value, generally set to 3 to indicate high resistance. Only for special cases
- _root.slPonygirlTraining
- her progression as a ponygirl (0-100)
[edit] Core Functions
- IsPonygirl
- function IsPonygirl() : Boolean
- Is she a ponygirl
- ChangePonyTraining
- function ChangePonyTraining(val:Number)
- alter (increase or decrease) her fairy transformation by val points. No effect if the transformation has not started or is complete
[edit] Slave Girl Override Functions
These functions can be overloaded for a Slave girl to control her changes
- ShowSexActPonygirl
- Show an image when she becomes a ponygirl
- function ShowSexActPonygirl()
- ShowEndingPonygirl
- function ShowEndingPonygirl() : Boolean
- Show an image from the ending ponygirl. Return true if you show an image, otherwise the game will call ShowSexActPonygirl