From Slavemaker Wiki
This article is about the slave statistic. For other uses, see Tiredness (Slaver).This is one of the Slave statistics in the game, which affect most aspects of the game, such as events, Contests, etc. Below, we've listed the actions that will raise or lower this stat to help you plan out your actions.
- If this stat is too high, she will earn less money from Jobs.
- If this stat passes a certain threshold, the slave will become sick and lose two days of training to recover. By default, this number is 60, but it changes depending on difficulty (64 on easy, 56 on difficult, and 52 on hard).
- The minor slave Cora raises this number by 15 and reduces the time taken to recover to one day.